Module:FamilyTree
From KB Lexicon
Documentation for this module may be created at Module:FamilyTree/doc
local p = {}
local cargo = mw.ext.cargo
local html = mw.html
-- =========================================
-- Helpers
-- =========================================
local function trim(s)
if s == nil then
return nil
end
s = tostring(s)
s = mw.text.trim(s)
if s == '' then
return nil
end
return s
end
local function isRealValue(v)
v = trim(v)
if not v then
return false
end
local lowered = mw.ustring.lower(v)
return lowered ~= 'unknown' and lowered ~= 'none' and lowered ~= 'n/a'
end
local function addUnique(list, value)
if not isRealValue(value) then
return
end
for _, existing in ipairs(list) do
if existing == value then
return
end
end
table.insert(list, value)
end
local function uniq(list)
local out = {}
local seen = {}
for _, v in ipairs(list or {}) do
if isRealValue(v) and not seen[v] then
seen[v] = true
table.insert(out, v)
end
end
return out
end
local function makeLink(name)
if not isRealValue(name) then
return ''
end
return string.format('[[%s|%s]]', name, name)
end
local function getArg(frame, key)
local v = frame.args[key]
if isRealValue(v) then
return trim(v)
end
local parent = frame:getParent()
if parent then
v = parent.args[key]
if isRealValue(v) then
return trim(v)
end
end
return nil
end
local function getRoot(frame)
return getArg(frame, 'root') or getArg(frame, 'person') or mw.title.getCurrentTitle().text
end
local function ensurePerson(people, name)
name = trim(name)
if not isRealValue(name) then
return nil
end
if not people[name] then
people[name] = {
name = name,
displayName = name,
parents = {},
children = {},
partners = {}
}
end
return people[name]
end
local function sortNames(people, names)
table.sort(names, function(a, b)
local ad = (people[a] and people[a].displayName) or a
local bd = (people[b] and people[b].displayName) or b
return mw.ustring.lower(ad) < mw.ustring.lower(bd)
end)
end
-- =========================================
-- Data loading
-- =========================================
local function loadCharacters()
local results = cargo.query(
'Characters',
'Page,DisplayName',
{ limit = 5000 }
)
local people = {}
for _, row in ipairs(results) do
local page = trim(row.Page)
local displayName = trim(row.DisplayName)
if isRealValue(page) then
people[page] = {
name = page,
displayName = displayName or page,
parents = {},
children = {},
partners = {}
}
end
end
return people
end
local function loadParentChild(people)
local results = cargo.query(
'ParentChild',
'Child,Parent1,Parent2,UnionID,RelationshipType,BirthOrder',
{ limit = 5000 }
)
for _, row in ipairs(results) do
local child = trim(row.Child)
local p1 = trim(row.Parent1)
local p2 = trim(row.Parent2)
if isRealValue(child) then
ensurePerson(people, child)
if isRealValue(p1) then
ensurePerson(people, p1)
addUnique(people[child].parents, p1)
addUnique(people[p1].children, child)
end
if isRealValue(p2) then
ensurePerson(people, p2)
addUnique(people[child].parents, p2)
addUnique(people[p2].children, child)
end
end
end
end
local function loadUnions(people)
local results = cargo.query(
'Unions',
'UnionID,Partner1,Partner2,UnionType,Status',
{ limit = 5000 }
)
for _, row in ipairs(results) do
local p1 = trim(row.Partner1)
local p2 = trim(row.Partner2)
if isRealValue(p1) then
ensurePerson(people, p1)
end
if isRealValue(p2) then
ensurePerson(people, p2)
end
if isRealValue(p1) and isRealValue(p2) then
addUnique(people[p1].partners, p2)
addUnique(people[p2].partners, p1)
end
end
end
local function finalizePeople(people)
for _, person in pairs(people) do
person.parents = uniq(person.parents)
person.children = uniq(person.children)
person.partners = uniq(person.partners)
end
end
local function loadData()
local people = loadCharacters()
loadParentChild(people)
loadUnions(people)
finalizePeople(people)
return people
end
-- =========================================
-- Relationship helpers
-- =========================================
local function getGrandparents(people, root)
local out = {}
local person = people[root]
if not person then
return out
end
for _, parentName in ipairs(person.parents) do
local parent = people[parentName]
if parent then
for _, gp in ipairs(parent.parents) do
addUnique(out, gp)
end
end
end
return uniq(out)
end
local function getSiblings(people, root)
local out = {}
local seen = {}
local person = people[root]
if not person then
return out
end
for _, parentName in ipairs(person.parents) do
local parent = people[parentName]
if parent then
for _, childName in ipairs(parent.children) do
if childName ~= root and not seen[childName] then
seen[childName] = true
table.insert(out, childName)
end
end
end
end
return uniq(out)
end
local function getConnectedPeople(people, root)
local out = {}
local person = people[root]
if not person then
return out
end
for _, v in ipairs(person.parents) do addUnique(out, v) end
for _, v in ipairs(person.children) do addUnique(out, v) end
for _, v in ipairs(person.partners) do addUnique(out, v) end
local siblings = getSiblings(people, root)
for _, v in ipairs(siblings) do addUnique(out, v) end
local grandparents = getGrandparents(people, root)
for _, v in ipairs(grandparents) do addUnique(out, v) end
return uniq(out)
end
-- =========================================
-- Rendering
-- =========================================
local function renderPersonBox(name, extraClass)
if not isRealValue(name) then
return nil
end
local box = html.create('div')
box:addClass('familytree-person')
if isRealValue(extraClass) then
box:addClass(extraClass)
end
box:wikitext(makeLink(name))
return box
end
local function renderRow(label, names, rowClass)
names = uniq(names)
if #names == 0 then
return nil
end
local row = html.create('div')
row:addClass('familytree-row')
if isRealValue(rowClass) then
row:addClass(rowClass)
end
row:tag('div')
:addClass('familytree-row-label')
:wikitext(label)
local items = row:tag('div')
:addClass('familytree-row-items')
for _, name in ipairs(names) do
local node = renderPersonBox(name)
if node then
items:node(node)
end
end
return row
end
local function renderTreeForRoot(people, root)
local person = people[root]
if not person then
return '<strong>FamilyTree error:</strong> No character found for "' .. tostring(root) .. '".'
end
local grandparents = getGrandparents(people, root)
local parents = uniq(person.parents)
local siblings = getSiblings(people, root)
local partners = uniq(person.partners)
local children = uniq(person.children)
sortNames(people, grandparents)
sortNames(people, parents)
sortNames(people, siblings)
sortNames(people, partners)
sortNames(people, children)
local rootNode = html.create('div')
rootNode:addClass('familytree-wrapper')
local gpRow = renderRow('Grandparents', grandparents, 'familytree-grandparents')
if gpRow then rootNode:node(gpRow) end
local pRow = renderRow('Parents', parents, 'familytree-parents')
if pRow then rootNode:node(pRow) end
local selfRow = html.create('div')
selfRow:addClass('familytree-row')
selfRow:addClass('familytree-focus-row')
selfRow:tag('div')
:addClass('familytree-row-label')
:wikitext('Focus')
selfRow:tag('div')
:addClass('familytree-row-items')
:node(renderPersonBox(root, 'familytree-focus-person'))
rootNode:node(selfRow)
local sRow = renderRow('Siblings', siblings, 'familytree-siblings')
if sRow then rootNode:node(sRow) end
local partnerRow = renderRow('Partners', partners, 'familytree-partners')
if partnerRow then rootNode:node(partnerRow) end
local childRow = renderRow('Children', children, 'familytree-children')
if childRow then rootNode:node(childRow) end
return tostring(rootNode)
end
local function renderProfileForRoot(people, root)
local person = people[root]
if not person then
return '<strong>FamilyTree error:</strong> No character found for "' .. tostring(root) .. '".'
end
local rootNode = html.create('div')
rootNode:addClass('familytree-profile')
rootNode:tag('div')
:addClass('familytree-profile-name')
:wikitext(makeLink(person.name))
local dl = rootNode:tag('dl')
local function addField(label, value)
if isRealValue(value) then
dl:tag('dt'):wikitext(label)
dl:tag('dd'):wikitext(value)
end
end
addField('Display Name', person.displayName ~= person.name and person.displayName or nil)
if #person.parents > 0 then
local links = {}
for _, name in ipairs(person.parents) do
table.insert(links, makeLink(name))
end
addField('Parents', table.concat(links, ', '))
end
if #person.partners > 0 then
local links = {}
for _, name in ipairs(person.partners) do
table.insert(links, makeLink(name))
end
addField('Partners', table.concat(links, ', '))
end
if #person.children > 0 then
local links = {}
for _, name in ipairs(person.children) do
table.insert(links, makeLink(name))
end
addField('Children', table.concat(links, ', '))
end
return tostring(rootNode)
end
local function renderConnectedForRoot(people, root)
local person = people[root]
if not person then
return '<strong>FamilyTree error:</strong> No character found for "' .. tostring(root) .. '".'
end
local connected = getConnectedPeople(people, root)
sortNames(people, connected)
local rootNode = html.create('div')
rootNode:addClass('familytree-connected')
rootNode:tag('div')
:addClass('familytree-connected-title')
:wikitext('Connected to ' .. makeLink(root))
local items = rootNode:tag('div')
:addClass('familytree-row-items')
for _, name in ipairs(connected) do
items:node(renderPersonBox(name))
end
return tostring(rootNode)
end
-- =========================================
-- Public functions
-- =========================================
function p.tree(frame)
local root = getRoot(frame)
local people = loadData()
return renderTreeForRoot(people, root)
end
function p.profile(frame)
local root = getRoot(frame)
local people = loadData()
return renderProfileForRoot(people, root)
end
function p.connected(frame)
local root = getRoot(frame)
local people = loadData()
return renderConnectedForRoot(people, root)
end
return p