Module:FamilyTree
From KB Lexicon
Documentation for this module may be created at Module:FamilyTree/doc
local p = {}
local cargo = mw.ext.cargo
local html = mw.html
-- =========================================
-- Helpers
-- =========================================
local function trim(s)
if not s then return nil end
s = tostring(s)
s = mw.text.trim(s)
if s == '' then return nil end
return s
end
local function isRealValue(v)
v = trim(v)
if not v then return false end
local lowered = mw.ustring.lower(v)
if lowered == 'unknown' or lowered == 'none' or lowered == 'n/a' then
return false
end
return true
end
local function safeArray(v)
if type(v) == 'table' then
return v
end
return {}
end
local function uniq(list)
local seen = {}
local out = {}
for _, v in ipairs(list or {}) do
if isRealValue(v) and not seen[v] then
seen[v] = true
table.insert(out, v)
end
end
return out
end
local function makeLink(name)
if not isRealValue(name) then return '' end
return string.format('[[%s|%s]]', name, name)
end
local function addUnique(list, value)
if not isRealValue(value) then return end
for _, existing in ipairs(list) do
if existing == value then
return
end
end
table.insert(list, value)
end
local function getArg(frame, key)
local v = frame.args[key]
if isRealValue(v) then
return trim(v)
end
if frame:getParent() then
v = frame:getParent().args[key]
if isRealValue(v) then
return trim(v)
end
end
return nil
end
-- =========================================
-- Cargo loaders
-- =========================================
local function queryCharacters()
local results = cargo.query(
'Characters2',
'Name,DisplayName,Gender,BirthDate,DeathDate,BirthFamily,CurrentFamily,Status',
{
where = 'Name IS NOT NULL',
limit = 5000
}
)
local people = {}
for _, row in ipairs(results) do
local name = trim(row.Name)
if isRealValue(name) then
people[name] = {
name = name,
displayName = trim(row.DisplayName) or name,
gender = trim(row.Gender),
birthDate = trim(row.BirthDate),
deathDate = trim(row.DeathDate),
birthFamily = trim(row.BirthFamily),
currentFamily = trim(row.CurrentFamily),
status = trim(row.Status),
parents = {},
children = {},
partners = {},
unions = {}
}
end
end
return people
end
local function ensurePerson(people, name)
if not isRealValue(name) then return nil end
name = trim(name)
if not people[name] then
people[name] = {
name = name,
displayName = name,
gender = nil,
birthDate = nil,
deathDate = nil,
birthFamily = nil,
currentFamily = nil,
status = nil,
parents = {},
children = {},
partners = {},
unions = {}
}
end
return people[name]
end
local function loadParentChild(people)
local results = cargo.query(
'ParentChild',
'Child,Parent1,Parent2,UnionID,RelationshipType,BirthOrder',
{
where = 'Child IS NOT NULL',
limit = 5000
}
)
for _, row in ipairs(results) do
local child = trim(row.Child)
local p1 = trim(row.Parent1)
local p2 = trim(row.Parent2)
if isRealValue(child) then
ensurePerson(people, child)
if isRealValue(p1) then
ensurePerson(people, p1)
addUnique(people[child].parents, p1)
addUnique(people[p1].children, child)
end
if isRealValue(p2) then
ensurePerson(people, p2)
addUnique(people[child].parents, p2)
addUnique(people[p2].children, child)
end
end
end
end
local function loadUnions(people)
local results = cargo.query(
'Unions2',
'UnionID,Partner1,Partner2,UnionType,Status,EngagementDate,MarriageDate,DivorceDate',
{
where = '(Partner1 IS NOT NULL OR Partner2 IS NOT NULL)',
limit = 5000
}
)
for _, row in ipairs(results) do
local unionID = trim(row.UnionID)
local p1 = trim(row.Partner1)
local p2 = trim(row.Partner2)
if isRealValue(p1) then ensurePerson(people, p1) end
if isRealValue(p2) then ensurePerson(people, p2) end
if isRealValue(p1) and isRealValue(p2) then
addUnique(people[p1].partners, p2)
addUnique(people[p2].partners, p1)
table.insert(people[p1].unions, {
unionID = unionID,
partner = p2,
unionType = trim(row.UnionType),
status = trim(row.Status),
engagementDate = trim(row.EngagementDate),
marriageDate = trim(row.MarriageDate),
divorceDate = trim(row.DivorceDate)
})
table.insert(people[p2].unions, {
unionID = unionID,
partner = p1,
unionType = trim(row.UnionType),
status = trim(row.Status),
engagementDate = trim(row.EngagementDate),
marriageDate = trim(row.MarriageDate),
divorceDate = trim(row.DivorceDate)
})
end
end
end
local function loadData()
local people = queryCharacters()
loadParentChild(people)
loadUnions(people)
for _, person in pairs(people) do
person.parents = uniq(person.parents)
person.children = uniq(person.children)
person.partners = uniq(person.partners)
end
return people
end
-- =========================================
-- Legacy crash stopper
-- =========================================
-- Old code was still calling this. Keep it defined so the module doesn't explode.
local function makeFocusBranches()
return ''
end
-- =========================================
-- Rendering helpers
-- =========================================
local function renderPersonBox(name, extraClass)
if not isRealValue(name) then return nil end
local box = html.create('div')
box:addClass('familytree-person')
if isRealValue(extraClass) then
box:addClass(extraClass)
end
box:wikitext(makeLink(name))
return box
end
local function renderRow(title, peopleList, rowClass)
peopleList = safeArray(peopleList)
if #peopleList == 0 then
return nil
end
local row = html.create('div')
row:addClass('familytree-row')
if isRealValue(rowClass) then
row:addClass(rowClass)
end
if isRealValue(title) then
row:tag('div')
:addClass('familytree-row-label')
:wikitext(title)
end
local items = row:tag('div'):addClass('familytree-row-items')
for _, name in ipairs(peopleList) do
local box = renderPersonBox(name)
if box then
items:node(box)
end
end
return row
end
local function sortNamesByDisplay(people, names)
table.sort(names, function(a, b)
local ad = (people[a] and people[a].displayName) or a
local bd = (people[b] and people[b].displayName) or b
return mw.ustring.lower(ad) < mw.ustring.lower(bd)
end)
end
local function getGrandparents(people, personName)
local grandparents = {}
local person = people[personName]
if not person then return grandparents end
for _, parentName in ipairs(person.parents) do
local parent = people[parentName]
if parent then
for _, gp in ipairs(parent.parents) do
addUnique(grandparents, gp)
end
end
end
return uniq(grandparents)
end
local function getSiblings(people, personName)
local siblings = {}
local person = people[personName]
if not person then return siblings end
local siblingSet = {}
for _, parentName in ipairs(person.parents) do
local parent = people[parentName]
if parent then
for _, childName in ipairs(parent.children) do
if childName ~= personName then
siblingSet[childName] = true
end
end
end
end
for name, _ in pairs(siblingSet) do
table.insert(siblings, name)
end
return uniq(siblings)
end
local function renderTreeForPerson(people, personName)
local person = people[personName]
if not person then
return string.format(
'<strong>FamilyTree error:</strong> No character found for "%s".',
personName or '(blank)'
)
end
local grandparents = getGrandparents(people, personName)
local parents = uniq(person.parents)
local partners = uniq(person.partners)
local children = uniq(person.children)
local siblings = getSiblings(people, personName)
sortNamesByDisplay(people, grandparents)
sortNamesByDisplay(people, parents)
sortNamesByDisplay(people, siblings)
sortNamesByDisplay(people, partners)
sortNamesByDisplay(people, children)
local root = html.create('div')
root:addClass('familytree-wrapper')
local gpRow = renderRow('Grandparents', grandparents, 'familytree-grandparents')
if gpRow then root:node(gpRow) end
local pRow = renderRow('Parents', parents, 'familytree-parents')
if pRow then root:node(pRow) end
local selfRow = html.create('div')
selfRow:addClass('familytree-row')
selfRow:addClass('familytree-focus-row')
selfRow:tag('div')
:addClass('familytree-row-label')
:wikitext('Focus')
local selfItems = selfRow:tag('div'):addClass('familytree-row-items')
selfItems:node(renderPersonBox(personName, 'familytree-focus-person'))
root:node(selfRow)
local sibRow = renderRow('Siblings', siblings, 'familytree-siblings')
if sibRow then root:node(sibRow) end
local partnerRow = renderRow('Partners', partners, 'familytree-partners')
if partnerRow then root:node(partnerRow) end
local childRow = renderRow('Children', children, 'familytree-children')
if childRow then root:node(childRow) end
return tostring(root)
end
local function renderProfileForPerson(people, personName)
local person = people[personName]
if not person then
return string.format(
'<strong>FamilyTree error:</strong> No character found for "%s".',
personName or '(blank)'
)
end
local root = html.create('div')
root:addClass('familytree-profile')
root:tag('div')
:addClass('familytree-profile-name')
:wikitext(makeLink(person.name))
local dl = root:tag('dl')
local function addField(label, value)
if isRealValue(value) then
dl:tag('dt'):wikitext(label)
dl:tag('dd'):wikitext(value)
end
end
addField('Display Name', person.displayName ~= person.name and person.displayName or nil)
addField('Gender', person.gender)
addField('Birth Date', person.birthDate)
addField('Death Date', person.deathDate)
addField('Birth Family', person.birthFamily and makeLink(person.birthFamily) or nil)
addField('Current Family', person.currentFamily and makeLink(person.currentFamily) or nil)
addField('Status', person.status)
if #person.parents > 0 then
local parentLinks = {}
for _, name in ipairs(person.parents) do
table.insert(parentLinks, makeLink(name))
end
addField('Parents', table.concat(parentLinks, ', '))
end
if #person.partners > 0 then
local partnerLinks = {}
for _, name in ipairs(person.partners) do
table.insert(partnerLinks, makeLink(name))
end
addField('Partners', table.concat(partnerLinks, ', '))
end
if #person.children > 0 then
local childLinks = {}
for _, name in ipairs(person.children) do
table.insert(childLinks, makeLink(name))
end
addField('Children', table.concat(childLinks, ', '))
end
return tostring(root)
end
-- =========================================
-- Public functions
-- =========================================
function p.tree(frame)
local personName = getArg(frame, 'person') or mw.title.getCurrentTitle().text
local people = loadData()
-- harmless legacy call so any older code path won't die
makeFocusBranches()
return renderTreeForPerson(people, personName)
end
function p.profile(frame)
local personName = getArg(frame, 'person') or mw.title.getCurrentTitle().text
local people = loadData()
return renderProfileForPerson(people, personName)
end
return p